Tuesday, 17 April 2007

Charlatans and tricksters

There are many magic fairy tales in this world, and none of them should be told lightly. Our old world contains mysteries beyond the understanding of our sharpest minds or most dim-witted fools. And so there are those who would profit from this. Profit from our fears and anxiety. Who would pretend to eradicate Chaos where no such taint occurs. To take our gold to rid us from evil, and save us from our waking dreams.

Most of these charlatans are adventurous types, armed with sharp blades and an array of tricks. They claim to fight evil, to battle Chaos and to do what is right in this world. In reality they only do what's right by themselves. Today most of these wretched beings have fortunately been enlisted to fight the Storm of Chaos, and will hopefully justly perish on a dirty and grimy battlefield in the cold north.

But there are some who are still at large and I can see them pass me by on the streets of Altdorf every day. Who knows what they are planning?

Adolphus Altdorfer
Konistag, Sigmarzeit 2, 2522 IC

Those of you who follow my other blog, Fanboy at Large, might have already read my short review of the movie The Brothers Grimm, which I watched a couple of days ago. If you haven't, nip by the site and do so, I'll wait here until you're done.


Already back? Good. Well, the point of this post is to make sure that all of you who play WFRP also watch this movie. For the scenery and visuals, if for nothing else. But also because I feel that the Grimm brothers and their companions really embody many of those qualities that make up a WFRP adventuring party. They look after themselves first and foremost, they are barely competent, they muck about with things they don't understand, they are beset by a torturer which would be perfectly cast as an unhinged witch hunter in any WFRP campaign ... the list goes on.

As a straight adventure or fantasy movie I feel that even though I like it, I can't recommend it without some pretty severe caveats.

But as an inspiration for WFRP game masters or players, I can't recommend it highly enough. Watch it as a source of inspiration for your games. You will find much in there that could make it into your game, or conversely you will find scenes that highlight what you don't want in your game.

So gather your gaming group and watch The Brothers Grimm together, and imagine it being a session of WFRP. That will make the viewing even more fun!



  1. Agreed. Terry Gilliam is the ultimate Warhammer film-maker.

    I'd recommend pausing it as the brothers enter the German town at the beginning.
    That bridge is WHFRP incarnate!

  2. And the town that's cursed! Ooooh, the WFRP atmosphere is just oozing out the woodwork!


  3. Hmmm. I took a little time to take some good screenshots the film, and here's what I came up with.
    They might be useful for handouts and suchlike.